The Future of Online Gaming Consoles
If the father of video ยูฟ่า คาสิโนเดิมพันสูง games Ralph Baer were alive today, he might be surprised at how far the gaming industry has come. In the 1960s, he created the first working video game. From there, companies like Magnavox, RCA, Atari, and Coleco made gaming consoles that connected to television sets. In the 1970s, Nintendo and Sony entered the scene and by the 2000s, the primary dominators were Sony PlayStation and Nintendo’s DS and X series of handheld gaming devices.
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But even though handheld gaming is a major market, experts believe consoles are losing ground to cloud gaming services that allow players to play on a computer or mobile device without needing to own and maintain hardware. Several tech companies are developing gaming streaming technology that could untether gamers from hardware such as consoles and PCs.
Some analysts say that cloud gaming will kill the console as we know it in a decade or less. But others think that gamers will embrace it if companies can solve the problems that tripped up early adopters of cloud gaming, such as lag between a player’s input on a controller and the screen response.
Another challenge for cloud gaming is the graphics requirements that are needed to make games look good. As technology for game graphics pushes the limits of realism, consoles struggle to keep up and require constant upgrades in order to maintain a high level of performance. This is a similar issue that plagues the gaming PC, which requires that gamers upgrade their graphics cards on a regular basis to maintain a high level of performance.